A Review of Heuristics Component for Usability Evaluation of Mobile Educational Games

Authors

  • Nur Marissa Vee Senap
  • Roslina Ibrahim

Keywords:

Usability evaluation, mobile educational games, game evaluation, heuristics evaluation

Abstract

Digital games playing culture and widely-used of mobile devices among today’s generations have prompted the practice of mobile games for learning purposes, known as mobile educational games. However, evaluating the usability (effectiveness, efficiency and satisfaction) of educational games for the mobile platform is challenging because of the features of educational game and mobile devices itself. Therefore, this study aims to review the evaluation components which are commonly evaluated to ensure the usability of mobile educational game. Literature review on previous studies that have proposed heuristics to evaluate the usability of two technologies context namely mobile games and mobile educational games was conducted. The findings of this study propose the evaluation components to evaluate the usability of mobile educational games.

 

 

Author Biographies

Nur Marissa Vee Senap

 

 

Roslina Ibrahim

 

 

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Published

2019-12-30

How to Cite

Vee Senap, N. M. ., & Ibrahim, R. (2019). A Review of Heuristics Component for Usability Evaluation of Mobile Educational Games. Open International Journal of Informatics, 7(Special Issue 2), 190–199. Retrieved from https://oiji.utm.my/index.php/oiji/article/view/92